@startuml
sprite $hand_dots [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_HAND_DOTS(_alias) ENTITY(rectangle,black,hand_dots,_alias,FA6 HAND_DOTS)
!define FA6_HAND_DOTS(_alias, _label) ENTITY(rectangle,black,hand_dots,_label, _alias,FA6 HAND_DOTS)
!define FA6_HAND_DOTS(_alias, _label, _shape) ENTITY(_shape,black,hand_dots,_label, _alias,FA6 HAND_DOTS)
!define FA6_HAND_DOTS(_alias, _label, _shape, _color) ENTITY(_shape,_color,hand_dots,_label, _alias,FA6 HAND_DOTS)
skinparam folderBackgroundColor<<FA6 HAND_DOTS>> White
@enduml